That's why the idea of Forspoken interested me so much, because the premise was to take a modern person from the real world and thrust them into a Square Enix-style magical kingdom, sort of like A Connecticut Yankee in King Arthur's Court. It's the house that built Final Fantasy, Kingdom Hearts, and curates many other magic-based realms. Square Enix has put out a lot of games over the years, but it's safe to say that the publisher has become the first that many think of when it comes to magical worlds.
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